after mirroring bodies with applied appearances the the new bodies (the mirrored ones) have the appearance all messed up. For example, I set the appearance at a body level but after mirroring the cloned bodies have the appearance as a face appearance instead; and it is not consistent either. "Propagate visual properties" has no effect.
It's kind of a pain having to fix that up all the time for rendering in Keyshot.
I appreciate any suggestion in fixing the problem.