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Having some trouble with artifacting due to tessellation (I think)

Question asked by Jeffrey Model on Nov 21, 2018
Latest reply on Nov 29, 2018 by Jeffrey Model

This is an assembly composed of three layers, although only two are in the attached preview. The layers are very high aspect ratio in terms of xy vs z: the x & y dims are about 250 times greater than the thickness.

 

Whenever I make one of the layers any degree of translucent/transparent, I get these artifacts. To me, they look at lot like large triangles from a tessellated part and in other views which I can't post, they really do seem to line up with exactly that. If the components are opaque, there is zero evidence of the artifacting.

 

How can I resolve this? I already have the sliders on the SW parts at the left edge of the red zone.

 

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