I made this Slot and Tab by means of showing and hiding the parts. I wish to know whether there is any other method to make this. I mean method that can distinguish overlapping faces and edges.
I tried with “Select Others” but it didn’t work.
I have attached a video of my workflow which seems to work.
Simplistic way would have to sketched a rectangle for the 'tab' and 'slot'
I would have then used the sketch to cut the 'notch' in the red body
Then I would have reused the sketch to model the 'tab' in the grey body.
No hiding necessary (assuming you made this from a multi-body part).
It is okay for one Slot and one Tab. But if there are many.
Have you tried the configuration?
or is it ridiculous, like in a video?
Which selections require you to hide and show components when creating your tab and slot?
I want to get like this by using Tab and Slot tool. I made this by hiding and showing the both parts to distinguish overlapping faces and edges. Is there any other method that can distinguish overlapping faces and edges?
The trick is to change the tab height condition from the default (up to surface) to blind. Once you do this the select other option should work.
It is not working that way. Video is attached.
I'm not really sure I understand what you are trying to achieve but do you mean like interference detection?
What I want is distinguishing overlapping faces and edges without hiding the bodies.
What Maha is asking, is the selection of the required geometry when creating the Tab & Slot feature.
When creating the Tab & Slot feature, especially in the case of a mitred angle as shown above, you have to select an edge on one body, select a face on the other body & then select a face on the original body. In this case you have to hide one body to select an edge, then show it, then hide the other body to select a face, then show it, then hide first body to select a face & then show. Maha is asking if there is an easier way other than right clicking in the feature tree on a body & selecting show/hide. The Tab key doesn't work as it does in assemblies or multibody parts as it just skips between the boxes in the Tab & Slot feature.
Now I get whats going on.............
Kevin Pymm wrote: The Tab key doesn't work as it does in assemblies or multibody parts as it just skips between the boxes
Kevin Pymm wrote:
The Tab key doesn't work as it does in assemblies or multibody parts as it just skips between the boxes
Yes - Tab seems an unfortunate choice for hiding bodies due to it's standard windows function. It would be really handy to have it available at all times!
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