4 Replies Latest reply on Mar 13, 2009 2:42 PM by Robert Stupplebeen

    Modeling an Helmet

      Hi everybody,
      I have started to model objects with surfaces and I was wondering how I can model an Helmet. I was able to use the loft future but the thing is that in order to succeed I have to create a open contour on the top of the helmet which it is weird for this application. Should I use some other future? Which one? Attached is my file. Could anyway help me? Thank you