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Best approach to modeling an ice cube

Question asked by Lenny Dichiara on Oct 24, 2018
Latest reply on Oct 25, 2018 by Todd Blacksher

Hi All -

I need to model an ice cube(s) and was wondering if anyone had recommendations on the best way to do this to make it as realistic (but moldable in plastic) as possible.

Some directions I was considering to achieve this look:

- Using Variable Fillets on a cube

- Lofts with guide curves using "Irregular" squares as my cube profiles

- Deform and/or freeform feature to my surfaces?

Thank you,