Hi All -
I need to model an ice cube(s) and was wondering if anyone had recommendations on the best way to do this to make it as realistic (but moldable in plastic) as possible.
Some directions I was considering to achieve this look:
- Using Variable Fillets on a cube
- Lofts with guide curves using "Irregular" squares as my cube profiles
- Deform and/or freeform feature to my surfaces?