Hello, I have this odd geometric body I'm modeling and I need to shell it, inward. I've tried everything I know and some things that i don't.
I need the walls to be 5mm and the base to be 10mm. My faces are offsetting into each other. I know this is because my thickness is greater than my min. radius of curvature. I've experimented with split, face delete, etc. but I'm not super familiar with these tools. Can you guys try to shell this yourselves and let me know how you did it?