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MJMark Jackson12/10/2018

I was wondering if I'm missing something, or if there is a way to get what I want for my workflow. In the Appearances panel on the Texture Mapping tab, when ever I apply an appearance to a part, the settings in the Texture Mapping tab are always UV for mode and some screwy scale. I want to create an appearance and lock it to my particular needs for that appearance. No matter the size of the part, for some appearances, I want the mode and scale to be locked.

Below is a screen shot of the tab I'm talking about.

Texture Mapping.JPG