When I rotate a model or move it around the screen the lines behind the faces get visible.
But as soon as I stop rotating or moving the assembly, it's back to normal and what it should be.
A video is attached to show my problem.
With my several years experience here, I know I'll be asked to check Graphic Card's driver.
I normally keep everything up to date. But to be sure, I've downloaded the driver from Graphics Card Drivers | Hardware & System Requirements | SOLIDWORKS and installed it. But nothing is changed.
Here's a little bit about my environment.
Windows: 10 Enterprise
Solidworks: 2018 SP4
PC: Dell Precision T1700
Graphic Card: NVIDIA Quadro K600
Memory: 16GB
Monitor: Triple Monitor
I have this problem with every assembly and No matter I rotate the model with mouse or Space Mouse Pro.
Any kind of advice would be great.
Yes, it's a performance thing. Calculating what should be "hidden" isn't fast enough for us to do it during dynamics, which ideally should be at 30 frames per second to feel "real time". So we temporarily turn it off while in dynamics, and only recalculate when you "let go" and let it do a static draw.
It's definitely an area for future improvement for us, as performance is key to you having a good experience while using Solidworks.
Hope that helps,
Justin