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Lights casting shadows from confined space?

Question asked by Damir Galic on Aug 16, 2018
Latest reply on Aug 21, 2018 by Damir Galic

Is this hardware limitation or can it be fixed?

Shadows are cast if I put a light (all directional) from within some vessel. In that case shadows are cast everywhere.

Is there a solution for this? Turning off environment shadows helps a bit, but I don't think this is a solution.

 

This is a bit logical if the light was actually visible, so everything else would get darker, but if it's not visible it's illogical to have all the shadows.

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