I want to use wire bodies to help me visualize some things while debugging and prototyping, but I can't seem to get the U/V curves on a surface to draw.
I basically prototype with macros (standalone add-in). Answers don't have to be language specific.
SldWorks sld = new SldWorks(); ModelDoc2 model = sld.ActiveDoc; Modeler modeler = sld.GetModeler(); SelectionMgr sm = model.SelectionManager; Face2 face = sm.GetSelectedObject6(1, -1); // picks the face Surface surface = face.GetSurface(); double bounds = face.GetUVBounds(); double umin = bounds; // don't know if copying is actually necessary Curve curve = surface.MakeIsoCurve2(false, ref umin).Copy(); // I feel like the problem is here Body2 wire = curve.CreateWireBody(); wire.Display3(model, Information.RGB(255, 255, 0), (int)swTempBodySelectOptions_e.swTempBodySelectable); // doesn't display
I've tried trimming it as well.
It normally works with most curves. I make a curve with Modeler, or grab an existing one, Curve::CreateWireBody(), Body2::Display(), and it should work, trimmed or untrimmed.