2 Replies Latest reply on Jul 26, 2018 1:41 PM by Ian Lance

    Render of pile using gravity

    Ian Lance

      I'm trying to do a render of a pile of parts. I want them to realistically rest on top of each other. I tried making a floor and pressing the parts down against each other using physical dynamics in free drag, but it just doesn't look right. Any one have any idea how to add gravity to a set of components so that they fall into place more realistically?