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Render of pile using gravity

Question asked by Ian Lance on Jul 25, 2018
Latest reply on Jul 26, 2018 by Ian Lance

I'm trying to do a render of a pile of parts. I want them to realistically rest on top of each other. I tried making a floor and pressing the parts down against each other using physical dynamics in free drag, but it just doesn't look right. Any one have any idea how to add gravity to a set of components so that they fall into place more realistically?

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