I have a bracket assembly where as the side bracket rotates along with the bracket holder, the back bracket is supposed to stay hinged to the back of the bracket. If I suppress the back bracket, the side bracket is allowed to rotate due to having only 2 constraints. As soon as I unsuppress the back bracket, it is unable to rotate. The back bracket originally had a hinge constraint but the same thing happens with any other type of constraint. The goal is to recreate real world conditions where the bracket assembly collapses for easier storage.
Does SW allow for this type of rotation or does it allow to change where the rotation pivot point is located?? It seems like the pivot point should be somewhere around the middle of the side bracket and not the front where it is assembled.