textures aren't getting synced. Would anyone know what's the problem? I am using the same image file for color, specular, anistropic and bump.
Texture gets shifted depending on scale...
Hi Damir ,
are you able to post the viz file or the set of textures? it is strange that it is not syncing correctly and I can give it a try on my end to see if I can replicate it.
Dropbox - Tla - ploscice.svap
after a quick look at the appearance I am getting the same issue but only when I Shift the texture. it looks like the Anisotropic texture is not shifting at the same rate as the rest of the textures.
the work around for thing is to shift everything into place and then uncheck the SYNC TEXTURES option and manually shift the Anisotropic texture.
Bastian Krueckeberg any idea why this is happening?
to add to this is looks like its off by exactly 0.5 when shifting the textures
I thought the problem was specular that didn't sync...
It's the Anisotropic texture. Not sure what the problem is but I can assure you that the texture isn't doing anything useful in the Anisotropic texture bank and you should just delete it from the appearance.
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