I can't seem to get some plastic parts looking close to a nice pure white. Are there any techniques or tricks to do this?
I can increase the environment brightness, but then the rest of the model will get overexposed.
Also, sometimes when re-importing a model in Visualize (after making changes in SolidWorks) I will get glitchy jagged overlays of textures. Almost as if there are two parts in the same place. Is there any way to remove this, or avoid it from happening?