I have an unknown surface somewhere in space. Is there an easy way to find this so I can delete it?
How do you know there's a random surface out in space? The interface says there is only one surface body, and if you want to keep that surface body, there is nothing else.
Try this. Go to your heads up view toolbar, and click the drop down next to the eye, and turn on the display of planes and origins. You might have the situation that your surface has just imported very far away from the origin.
Here's something I do to work with bad imports: Download Rhino and import it into Rhino. Also, what kind of file was it and where did it come from? IGES data is often sketchy. Parasolid and step are better. Make sure the people who sent it to you can read it back into their own system. If you downloaded this from Grabcad or some sharing site, you got what you paid for, get another one. Maybe you imported this with the wrong units.
You get to post your model here; otherwise, it's hard to help you
This is what I'm working with.
Hello Clayton,.. you could try to locate/delete the body by looking in the Surface Bodies Folder... (image attached)
Can you see the surface in the graphics window? Can you identify it in the feature manager?
You could set your selection filter to surfaces, and box select an area in the graphics window.
You could find it in the surface bodies folder, but that would just give you a history-based delete feature, which is fairly useless.
You could use Tools-Options-FeatureManager- scroll selected item into view so when you select it, SW will highlight it for you in the FM. Use Dynamic Highlight to make sure if you put your mouse over the feature in the FM, it will highlight it in the graphics window. Also if you can find it in the FeatureManager, RMB and select Zoom to Selection.
Make sure to hit F for zoom to fit so it includes it on the screen. Press F8 to show the display pane to make sure it isn't hidden or transparent.
I can't see the surface in the graphics window nor the feature manager.
How about the surface bodies folder? If its not there, you've got a bigger problem. To show the surface bodies folder to to Tools- Options- FeatureManager, and turn it on in the big box.
Remind me what the goal is? If you delete that surface body, you'll have nothing left, which is only useful if you want to make a template of this document. Do you know what you're doing here?
The model you see above needs to stay. When I do a Normal To function it pans way out due to a random surface off in space. I need to locate the random surface so it can be deleted.
This is after I try the Normal To function.
Matt Lombard wrote: Try this. Go to your heads up view toolbar, and click the drop down next to the eye, and turn on the display of planes and origins. You might have the situation that your surface has just imported very far away from the origin.
Matt Lombard wrote:
That's about exactly what I was thinking. Imported parts are often customized for the originator's usefulness, not yours.
I typically include a Move/Copy Body feature to place and orient it as preferred for my use, then adding my useful reference entities (planes, axis, sketch, etc.). I'm unfamiliar with Rhino, so that may be better.
Thank you for your advice and help with my issue! I've talked with my boss and we are going to take a look into the Rhino program you mentioned and see what we can do. It was strange because this was the only part that we had this issue with and we had imported many others. Thanks again!
No problem. Glad you're getting it solved.
So which was it, plane/origin display or bad import?
We are going with a bad import.
Another option - If you can see all of the other surfaces, you can select them and then use "Invert Selection".
Or this function:
Or both together
Thank you all for your help, I appreciate it!
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