What does the "Color depth" and "Level of detail" options do in the Technical Illustration Workshop?
What does the "Color depth" and "Level of detail" options do in the Technical Illustration Workshop?
One more info, (not copy of helpfile):
Both options correspond with "Color regions" in the main menu.
If you use the Rendering stile smooth (with or without contour) you get a shaded geometry.
No vector grafik is able to create a export like a picture. JPG=picure creates pixel, but SVG creates a description of colored plane.
To get something like a shaded Picture, Composer has to create a lot of different planes, to get a Picture similar to a shaded Picture.
Color depth is a property to calculate more or less planes to get better output for colored regions. 64 as a max. value calculate more planes as 32 but Needs also more time to calculate!
Level of Detail will help to create smoother intersections lines between the color planes to get a better effect of shading. The higher this option the more precise effect but more calculate-time you Need.
Hi Michael,
SOLIDWORKS Composer help:
COLOR DEPTH
"Specifies the maximum number of colors, including black and white. Specify a value between 1 and 64. For example, specify 5 for black, white, and 3 additional colors. Note: Color palette calculation is complex and depends on a number of factors. For example, you might get very different results depending on whether Light is selected."
LEVEL OF DETAIL
"Specifies the maximum tolerance between a curve and its approximated line. If this option is unavailable, ensure that HardwareSupport.Advanced (Application Preferences - Advanced Settings) is selected. If the option is still unavailable, your video card likely does not support this feature. Note: If you find that when using the maximum level of detail, the vector output is not precise enough, you can try to specify a value above 100 for the DetailLevel option, in Application Preferences > Advanced Settings category."
Hope this information helps in some way.
Thanks,
Lewis