3 Replies Latest reply on Jun 4, 2018 8:40 AM by Damir Galic

    working with appearances - questions

    Damir Galic

      hello, I have a few questions:

      1. is it possible to set scale for all new applied appearances to be 1?

      2. how can I quickly copy/paste appearance with the same scale but automatic "mode" selection (cylinder/box) with 1 button press?

      3. is it possible to select multiple items and apply appearance as mentioned above?

      4. assuming you've got large object, should the appearance scale be the same for all objects?

      5. Using SW brushed surface from imported object rather applies "specular" instead of "bump". Using specular you can at one point see the repeating texture pattern on the surface. What is the best way to avoid this is you want finer brush (such as scoth brite)?

        • Re: working with appearances - questions
          Mark Jackson

          Hi Damir,


          I haven't figured out the logic or have recognized a pattern as to how Visualize scales texture maps. So I can't offer any insight on that part.


          For number 3, I can offer a tip for a faster workflow to apply appearances to multiple parts. Shift + Left click on an appearance that you want to apply to multiple parts. Then Shift + right click on each part you want the appearance on. That's the best tip I have for that one.


          Regarding number 5, seeing the repeating pattern of a texture map is an issue with the map, not the software. The only way around it is to find better texture maps (a hit and miss proposition if you're searching the web for some), or make your own seamless maps that have less recognizable aspects to them when they are tiled. To illustrate what I mean, take wood grain for example. If you have a knot in the wood in the texture map, you will easily see the knot repeated and have a seriously unrealistic look to the appearance when the map is tiled. The knot will stick out like a sore thumb.

          • Re: working with appearances - questions
            Damir Galic

            I've made some stainless steel materials for download if someone's working on vessel productions.




            \Documents\SOLIDWORKS Visualize Content\Appearances\