I'm trying to simulate a skeeting shooting mechanism. The mechanism has a virtuel spring, and it is loaded with a rotary motor. When the motor turns off, the spring shoots the disc, by rotating the discholder. But the thing is, that I've used a hingemate between the disc and the discholder, because the disc will otherwise fall of due to gravity, when it is loaded.
How can I turn of this hingemate ("Hingemate6" it's called in the motion study "Test"), just after the motor is turned off? If you guys have a smarter way to do this, I would appreciate your suggestions!