I am trying to create a shell which will be 3D Printed. The goal is to design the shell so that if you sliced it at any point of its height, the 2D thickness of the cross-section would be equal at all points.
To accomplish this, I would like to offset a 3D surface in only two dimensions. This would result in an offset whose thickness is NOT uniform in a traditional sense.
This would be comparable (but not equivalent) to using a scale function to a 3D part, but only in the x and y directions.
Is this possible?