Hi I'm new to solidworks and I have a model of a game field that is colored and built in solidworks. I want to use it in Unity to make a game. I am able to export the object just fine but it isn't colored. The way I do it is I export as a VRML then open in meshlab and export as .obj. I was wondering if Solidworks could unwrap and export a UV map so I could have the textures in the Unity game? Thanks.