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Lightweight Bodies (graphics body mode) in a Part?  (ER?)

Question asked by Paul Salvador on Jan 28, 2018
Latest reply on Jan 28, 2018 by Paul Salvador

We have Lightweight mode in Assemblies,... so, why not in Parts?


This would be EXTREMELY useful when referencing multi-bodies, Insert parts,  split parts, patterned bodies,.. or for imported Mesh bodies... which all take a lot of memory!! 


Example:. aka "STL Graphics1"  would be a optional lightweight mode of a solid body within a part.


(btw,...if there is a ER for this, please let me/us know?)