Use of multi body against the subassembly

Discussion created by 1-CC7SOY on Feb 2, 2009
Latest reply on Feb 2, 2009 by Joel Bickel
I am trying to reduce the rebuild time & memory usage for an asssembly.

To acheive this I have created 1 part with few multi bodies in it. This part is an replica of a sub assembly that I actually want in my assembly & the multi bodies are to represent child parts of that sub assembly.

The geometry I am getting in the drawing is exactly same as that I would get if I had done it with actual sub assembly & its parts.

Can I save rebuild time & memory usage for an asssembly by this method?