I'm baffled by the strange artifacts showing up on a part when rendered in a model I'm working on. In Preview mode the artifacts don't show, but in Fast and Accurate modes they are there. I've tried a generic appearance with no textures, and I've tried various appearances with textures. The appearance does not make a difference. Could it be some sort of corruption of the part brought in from SolidWorks?
^ Preview mode with Brushed Aluminum appearance applied
^ Fast mode render
^ Accurate mode render
Hi Mark,
Might this be 'z-buffering' you are seeing from co-planar surfaces? If 2 surfaces in Visualize are co-planar (exactly on top of each other), then you will get this jagged artifacting.
If there's indeed only 1 surface there, then you might try 'Repair' or 'Rebuild' normals - these are buttons in the Models Tab when you have the desired part selected with the blue Part selection tool. This might fix your issue.
Thanks,
Brian