3 Replies Latest reply on Dec 14, 2017 7:05 PM by Swme Eng

    Get face normal relative to assembly coordinate system

    Swme Eng

      Is there a way to get the normal vector of a face relative to the global coordinate system of an assembly? I am looping through components, getting the bodies, then faces from the top level of an assembly, but when I use the Surface.PlaneParams, or Face.Normal, it is relative to that component's coordinate system, not the assembly coordinate system.