If you were to model high quality objects like a rim with lots of details which option would you select? (just for rendering in 3ds max and Vray, not for manufacturing)
In order to render a nurbs surface, it first must be converted to a mesh. All cad programs including SolidWorks do this internally so they can produce a model for the program's interactive display.
The SolidWorks mesher isn't that great. Its possible to tweak it a bit when saving the model to STL or other mesh format but it can still produce issues in rendering.
It is my understanding that Rhino v6 will have an improved mesher. I believe you can test this if you already have a Rhino v5 license as v6 is in beta now. Moi3D has one of the best meshers available, and its priced less than Rhino. If you don't already own Rhino, and you need something good right now, Moi3D might be the best option. SolidWorks models can be saved as STP which Moi3D can open, then save out as a mesh.
I have owned Rhino V5. SW has been purchased by my boss and he has installed it in my laptop so I can work with it both in my home and my office. My question is about capabilities. Which one suites for visualization? Rhino or SW?
SolidWorks has its PhotoView 360 module to render models. If you have Professional or Premium, you also get SolidWorks Visualize (formerly Bunkspeed).
Here is the thread that showcases what other SolidWorks users have done with Visualize:
You model your "concept" part (or assembly) in SolidWorks then export the model to Visualize. It retains a link, so that if you later update the part in SolidWorks, Visualize notices the change and asks if you want to update? Big time saver because you don't have to start from scratch.
Later, if the part is approved for production, you can add details to you concept part. Another big time saver.
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