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How do I create a constant surface over a multiple ribbed frame?

Question asked by Sean Kelly on Nov 25, 2017
Latest reply on Nov 26, 2017 by Erik Bilello

I want to model a polyester skin over the fuselage like I have shown below for the wing. The wing was straightforward because of its constant shape, but I am uncertain if there is any feature available to make a solid "mesh" over the fuselage geometry that could be converted to a solid? If not that, are there any workarounds to accomplish this task? Thanks!

 

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