As you can see, our surface quality is just terrible and our current method of making our car consists of importing in airfoil shapes and using a surface extrude/fills for the main body and lofts for the cockpit and fairing. We then fillet the sides in order to have rounder edges. Our main issue right now is that the surface quality isn't good for running simulations on and also we're trying to have our wheel fairings look more similar to what Stanfords team did in 2013, shown below:
Primarily the wheel fairings on Stanfords car are very conjoined with their main body. Any ideas on how to go about achieving a shape like this in Solidworks? Any other tips would also help. Our current design is attached below for any critiques!