I have a part made up of repeating segments. After I create the first segment, I use a linear pattern to stack a bunch of them end-to-end. Finally, I add some features like chamfers and fillets to the outermost ends.
The number of segments is controlled by a global variable. Unfortunately when I change the variable, the chamfers and fillets break because their associated edges are lost.
Any advice on how to solve this? e.g. Is there any way I can attach the chamfers / fillets to sketch entities instead of the ephemeral edges?
I know I could totally rejig my design to pattern from the "inside out" "outside in", but that would be a lot of work at this point. Plus sometimes I need an odd number of segments.
Also thought about using the linear pattern for just the internal segments then creating a "cap" segment separately (e.g. via mirror or copy/move), but that seems like duplication. (Also note the features I add to the end segments are not symmetrical). Final option I considered is not using the built-in chamfer/fillet feature at all and manually recreating them from sketches and extrudes/revolves/etc.
Before I go down this road I thought I'd check if there's a better option.