Our company is looking at making a replica dinosaur for a museum here in Australia. The dinosaur is called "Cooper the Dinosaur".
I realise that people usually use mesh modelling software for this kind of work, however I want to use solidworks as I will need to figure out the internal framework. I do not want to import a solid, as I want to be able to play with the shape easily.
I had a crack at it using lofts, flex etc. I'm not looking for someone to do this for me, but just some advice:
1. Do you need to use surfacing tools for this kind of thing?
2. How can I join the legs to the body, in a way that looks organic?
3. What features would you use for this type of work?
Any advice would really be appreciated - thanks!
Paul Salvador or Sergey Novikov the forum surfacing guru's would say this is a Surfacing project and will have all the answers you need.