I'm running into a rendering error when stacking alpha masks in a multi layer appearance in Visualize Standard 2017 and 2018, and I was hoping someone here might have some insight. I am trying to create the appearance of text printed on a metallic label, applied to a polished aluminum rod.
As I do not have access to cylindrical mapping for decals, (Visualize 2018 still says they are not supported when I try to import them) this is set up as a multilayer appearance with alpha textures. The foil decal is one layer, and the printed colors are separate layers. This all displays correctly in the preview window, as shown below.
But when I attempt to make an Accurate render this image, several layers of the appearance do not render at all, as seen below.
This behaviour is repeatable in Solidworks Visualize Standard 2017 and 2018. In 2017 it appears with any Fast or Accurate renderer. In 2018 I am getting correct behaviour with Fast, but Accurate still behaves as shown. I ultimately need to make accurate renderings of this part, and am at a loss on how to correct this.
As a secondary note, all of the patch notes for Solidworks Visualize 2018 say that cylindrical and spherical decals are now supported, and can be imported from solidworks. Does anyone know why I'm still getting errors saying that decal types other than projection are not supported by Solidworks Visualize?