Has anyone done any work using materials with displacement maps? I'b be interested to see some samples.
Hi Marios, i used some displacements in my Happy Halloween Rendering, shown in the rendered content section.
The small stripes on the surface of the pumpkin, the old paint of the bench and the knob of the bench are created by
using different displacement maps.
Hey Peter thanks for the reply,
did you design this in Solidworks? Are these high polygon meshes?
The models are free models in stp format.I imported them into Moi3D to fillet the corner etc. and exported them as high-poly
objects in obj-format.To use diplacement maps, you need enough polygons.
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