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How would people go about doing this?

Question asked by Yelizar Dergachev on Sep 29, 2017
Latest reply on Sep 30, 2017 by Paul Salvador

Hello everyone!

I am a bit confused on how to perform this big loft on a strange shape. I am trying to make a 3d printable Gugnir helmet, but hollowing the head insertion is tricky. Does anyone have a process for doing this?

I tried lofting and am trying to chop off a bit of it, convert entities

and shell, then undo the cut and paste the converted entities. This is relatively time consuming, so any advice will be welcome.

Does anyone know if I can convert a sectional view?

Here are a few pictures of the helmet.


Concept art from Microsoft if anyone is interested-

I did not design the stl that I am carving out, or the art of this.

Image result for gungnir helmet