I have an animation where the camera view goes from a side view with camera perspective off, then pans around to an isometric view with camera perspective on. It seems to keep perspective off until it has reached the final camera position, then turn perspective on. The actor is about 20ft long so this causes quite a noticeable "jump". Even when I simply turn perspective on/off the view changes significantly, zooming in an obnoxious amount to the actors.
Is there any way to create a smooth transition while toggling camera perspective on/off?