Why are things different when the Save Bodies command is used? I have noticed this quite often. Here is an example. Its folded panel and I have added a few flanges and closed the corners. In the Base model, it looks like this with the correct gap:
After I use the Save Bodies command to make a new part, it looks like this
I have also noticed that SW seems to do its own thing regarding corners. This is a native SW flange & corner:
and this is the same corner of the derived part after I have used the Save Bodies command
Not only is this giving me headache to try and find a way of fixing it, it is also making it look like I am doing bad modelling when I am not. This particular part wont even convert to Sheet Metal!
Is there a way to prevent this behaviour?
SW is a lot of money. It does really frustrate me when little things like this happen quite often. I have a relatively large list of bug bearers that really annoy me......
Any ideas on a fix?