Dear people on the Solidworks forum,
I'm working on a project in which I try to get a clear plastic with a milky bluriness.
The product is polypropylene and I'm trying to get the effect of the real life photo in attachments.
My renders have the bluriness, more or less, but the color becomes grey instread of white.
I can't figure out why the material has this grayish look.
Can someone explain plz and suggestsetting changes?
tanks in advance!
The material properties:
Outer tube: propylene clear plastic
diffuse amount: 0.6
specular amount: 0.3
specular color: white
specular blur: 0.6
reflection amount 0.1
transparent amount: 0.7
double sided rounded edges 0.5mm and refraction index of 4; roughness 0.02
inner part: acrylic clear plastic (had refraction problems with polypropylene parts in another polyproylene part)
diffuse amount: 0
specular amount: 0.01
specular color: white
specular blur: 0
reflection amount 0.005
transparent amount: 1
refrec index 4
fluid container: acrylic clear plastic
diffuse amount: 0.2
specular amount: 0.1
specular color: white
specular blur: 0.3
reflection amount 0.005
transparent amount: 0.85
refrec index 4; rounded edges 0.4mm
overall settings:
plain white background
quality:
best; custom refractions and reflections on 32
gamma 1.6
direct caustics (not sure if graphic card supports this)
amount 100000
quality: 32