When I import details from SW to Visualize, some surfaces tend to be very dark when I apply a material. The more reflective material, the darker the surfaces become.
Has this something with normals to do? Or ray depth? Here's a picture of one detail. Note how the inside is almost black. It doesn't matter how I rotate either the part nor the light (HDR image).
Hi David,
What render mode are you using? Fast or Accurate? While Fast mode is recommended for most Visualize projects, the lighting bounce you are looking for might only be visible in Accurate mode.
Also, what version of Visualize are you using? Visualize SP2 and newer have render performance benefits for Fast mode. Check out this article and video to learn more about these new features and faster render times:
Fast Mode Just Got Faster