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Automated creation of fbx for Hololens and VR use cases?

Question asked by Barry Cavanaugh on May 2, 2017
Latest reply on Feb 19, 2018 by Adam Beardmore

I'm trying to architect a system where the input will be a soldworks sldprt and\or sldasm file and the output will be a conversion to the .fbx format (fbx is consumed by Hololens 3D viewer App as well as unity)


so far, all I have found that can export fbx is the visualize product - however, the standard version does not give you the ability to adjust the tessellation (I think the professional version might allow you to reduce the tessellation)


I don't see anything in the solidworks API about exporting fbx, nor do I see any mention of an API for the visualize product...


has anyone attempted to automate the creation of fbx for VR \ AR purposes?