1 Reply Latest reply on Apr 25, 2017 3:40 PM by Craig Schultz

    Top and Right Plane sketch z-axis is negative to global z-axis.

    Gavin Vale

      I noticed today that when I open a sketch on the Top or Right plane, the z-axis of my sketch is negative to the global z-axis (see pictures attached; sketch axis shown by the slim red arrows, global axis shown in bottom left corner). I'm not sure if this is normal, but it is really annoying to me. When I think I've built a part in the positive z direction according to the sketch, it ends up being negative in the global. I've done some preliminary searching and found lots of suggestions for using the "Modify Sketch" tool. I don't want to have to use that tool every time I want to sketch on those two major planes just to have the axis match up. That would waste a lot of time.


      I'm hoping there is a simple option to get it to flip to the positive direction. I also may not realize that there is a reason for the sketch axis to point in the negative direction. If there is, please enlighten me.



        • Re: Top and Right Plane sketch z-axis is negative to global z-axis.
          Craig Schultz

          It's been like that for forever and a day.  To tell the truth, I don't think about the + and - coordinate values unless we're doing a curve through XYZ.  I guess I don't pay attention to which way the red arrows are pointing, only that the show me where the origin is.


          Edit:  You could just add in a coordinate system and hide origin.  Save that as your part/assembly templates.


          Part deux:  doesn't change the red arrows.  But SW will beat you into submission