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I really don't think anyone's going to have any fun with this one. Can it be accomplished in another way? Extrude it but not merge bodies and scale it? Dissolve the sketch text then use the sketch tools scale or stretch to manipulate it?
yea, I didn't think anyone would have liked to do this.. I'll play around with it and see what I can do..
You end up with so many splines or splines with way too many control points (when dissolving text), maybe another option would be to sketch your own lines/arcs/splines using the sketch text as a template to sketch over, like a sketch picture.
You need to zip your files first before posting them in your reply. A couple of suggestions:
A: why not use use the text enitity, extrude it and then use the scale feature to bring it to the proper height and width.
B If you're thinking about doing this often, build your characters in Adobe Illustrator and open them as sketches in SW.
C: If neither of the above satisfy, then build the character using lines, arcs, ellipses etc, dimension it appropiately for change, then do a Fit Spline feature on the continuous elements of the sketch.
Thanks for the suggestions mark, I'm doing C. atm, but the mirror sketch utility is really throwing a monkey wrench into the operation.. This isn't something that I see myself doing alot, it was just the fact of having the draft angle on the letters, it didn't look good without the letters being a constant thickness.
as for zipping the files before, it takes me 30 secs to post a file on our website for download, vs. the few min. it takes to post a file here, so I just opt to host my files locally..
I see my link was bad, I fixed it..