I am making an assembly and changed some underlying pieces to the whole thing and have been chasing down the errors ever since. I am almost finished expunging the errors, but one thing that is bugging me is that one of my blocks has its axes rotated 0.44 degrees and its ruining all my mates. The part that it is referencing is still square to Front, Right, and Top planes of the assembly but now this block has a 0.44 degree tilt in it and I can't figure out what would have caused it. So now if I sketch a rectangle on that block the rectangle itself is not square to the axes of the assembly.
I suppose one fix would be to just manually rotate the block back 0.44 degrees but I am just curious what would cause this in the first place. Is there a way to check to make sure the axes on the part are square and parallel to the axes on the assembly?