When trying to rotate objects it seems to randomly grab the nearest part or origin even if the cursor is directly over a part it will rotate about the origin instead, Extremely annoying when your origin is 100' away and working on a small part. Zoom all the way out locate part zoom back in 15 spins of the mouse wheel because SW doesn't have a zoom adjustment then try to orientate the view only for the rotate tool to not grab anything again and i have to start all over.
It seems to happen more if i just got through doing something not mouse related then go to rotate. Is there a way to make SW always rotate about the cursor instead of a part or origin or at least be able to expand the coverage like AutoCAD snaps.
SW please start fixing BUGS! it's not my mouse or my GPU.