The attached part is huge
First off huge is a very relative concept. Just ask my wife!
Secondly, I believe we are all looking for a better way. Just ask my wife!
Thirdly, What is Kim Kardashian? We are playing Jeopardy aren't we?
Ah!! Rick before my first cup of coffee, can't get any better then this
Rick, your wife does know what huge is. Maybe you're the wrong one to be asking her.
(Sorry. I just couldn't resist!) I'm feeling a bit ornery today. I keep hearing "One and Two!" in my head.
Dennis Dohogne wrote: Rick, your wife does know what huge is.
Dennis Dohogne wrote:
Rick, your wife does know what huge is.
I never said she didn't... We are celebrating 25 years this year, so something must be acceptable...
Congratulations to you!! 25 years is a great milestone. It will be 36 for us in August.
Gotta have some fun and we've learned you have a sense of humor. A person has to take crap as well as they give it!
Whats the matter. When i open that part my system become slow
The rotation is very difficult .
Is there a better way
The use of patterns like that slows everything down, you could try and save that file as a parasolid, if your design is complete...
Looking @ what you have. Take your simple strand and suppress all other features.Put into an assembly and use your patterns and cuts for your final shape in the assembly. It will knock you down to about 3 MB for your asm and 172 kb for your part file.
I mocked it up with 52 instances of travel for each strand @ 5mm spacing real quick to see the file size, even with a bounding box cut that is what I got for a file size. And if you actually need a single part when you are happy with the assembly just save as a part and you will decrease the file size even further.
Are you actually manufacturing this part? If not, can you just model this as a solid and apply an appearance?
I edited this post to show an example.
How to can i make an appearance file like chain link . Is there a special software or special way to make p2m file . I mean when i add that to part the part become hide and i only see the line of appearance .
Excuse me if i am poor in English .
Adel,.. Casey is using a material file (chain linked fence) which works very well if you have RealView active. (see attached)
..another way is using Decals (this uses a expanded metal image with a alpha image and the material is transparent)... see attached.
..and, lastly.. there is fairly easy physical model option like the expanded metal decal .. you create a patttern cut.. copy/offset the surface which makes the X pattern.. use the Deform feature to form around your wave.. and thicken..
Sorry, I was away from the computer all weekend. Looks like Paul described it pretty well.
Paul Salvador, these look great! I won't be able to download these until next week, but suspect these methods are not very resource intensive as a regular patterned cut would be. True?
Hey Dennis, I think either the material (Casey) or decal on a simple wave (thin solid or surface) are the most efficient.
Although... I have to say, Adel's sweep patterns are not terrible.. that is,..I had another look and found he copied his pattern and did more patterns then needed.. so, I edited the file.. and the rebuild and size are good, imho.
I also modeled my suggested physical Deform mesh.. and, unfortunately it gets distorted, takes more features to create, the pattern feature is a major hit,....so, it is not as good as Adel's.
And, I modeled a straight extrusion pattern version,.. not bad.. but it also is not as good as Adel's.
(I'll post all of the back to Adel in another thread)
It's huge !!! sounds like Donald Trump to me - then "build the wall"
..after looking at your part again,.. I think it can be improved.. it looks like you copied/duplicated the second pattern and made more instances than needed in both patterns,.. so, I edited those and I attached it. It's smaller, faster... miuch better.
I also did two others, a straight extrusion/pattern and a deform.. the straight extrusion works well and honestly the deform would but the problem is the pre-pattern and distortion (did not expect it to be as bad in that orientation), .. .anyway,.. both were not as good as yours in size and performance.. I was surprised.
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