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Fillet causing floor plane to offset

Question asked by J. Connell on Jan 31, 2017
Latest reply on Feb 1, 2017 by J. Connell

I'm having a very weird problem where one of my fillets is causing the floor plane to offset resulting in the part appearing to hover. I know it's "Fillet2" as I rolled back to find out what was causing it. It won't even allow me to manually define an offset to the floor via scene settings. When I do the part remains suspended in air.

 

Thanks for any help or ideas.

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