I'm trying to create an animation to show the assembly procedure for an add-on kit, but I'm having a lot of trouble getting things to appear in the order that I want them to. In all honesty, I have about 20 hours of Composer experience, and 8 years of SolidWorks, so I may be fighting myself more than I should.
We have an assembly that consists of a tank strapped to a frame, and the customer can order add-on kits to customize the assembly as they see fit. This particular assembly turns it into a trailer. I animated the frame being turned upside down to show the attachment of the axle, faded in the axle and had it drop into position, and all seemed to work fine. When I tried to fade in the hardware, it wants to start fading in the hardware at the very beginning of the animation! No matter what I do, I can't reorder the keys to get the hardware to fade in when I want it to. I tried deleting the keys and starting over, but they reappeared right where they'd left off. It was then that I noticed my timeline was grayed out a few seconds ahead of my actual workflow. When I highlighted the timeline, it showed all the keys I thought I'd deleted!
What the heck is going on here?!
Dropping in views and editing keys can confuse you since it usually adds keys you may not even need for your specific animation. I would stick with either or not a combination. I personally only use keys and never drop views unless its a super simple transition or something but definitely not an assembly procedure. Also remember with your keys you always need a key for each property (a start and end). So if you want to fade you would set a key for 255 opacity then scroll to your fade out area and set a key for 255 and another for 0 giving you the fade. You can use the fade out key but you still need the initial 255 key at the last spot you want your part to be visible otherwise it thinks it needs to start the fade from the last opacity key available and for you that's at 0 of your timeline.
Hope this is clear, I am not always the best at explaining.
Cheers,
Derek