I have the direction as mid plane, but it's still asking me to specify a direction.
Also after I extrude it I want to change the angle of the sketch from the right plane. How do I do that?
Since a 3d sketch, by definition, isn't restricted to a single plane, you need to specify a direction so the software will know which direction to extrude. You can use a model edge, sketched line, etc.
For your second question, I'm not sure what you want to do. Since you used the "Convert Entities" function to create much of the 3d sketch I don't know how you could rotate it without changing the sketch plane of the original extruded body. Maybe make it a block, insert it, and change the original lines to construction? I don't work with blocks so that might not be a workable option, and maybe I just don't understand what you're trying to do. For example, I'm not sure why you used a 3d sketch when all your sketch entities appear to be on the same plane.
this is what I'm trying to do. From the front view it looks like it's on the same plane, but when you look at the side view you can see it isn't.
I got it to extrude. Now I need it to be at the correct angle. Is there a way to move/rotate the feature?
Just another approach: you can use 3D sketch to create a surface and thicken it
Eric Eubanks, I suspect you are relatively new to 3D modeling. This part should be made using several features. So think of making one section of it, perhaps the top flat portion extruded to its thickness followed by a feature built on the side view.
3D sketches are a PITA for most situations. I use them only when I have to and I don't think I would use then at all in making this part.
Regardless of the many ways this can be done I think you would benefit tremendously from going through the SolidWorks Tutorials, found under the Help tab. I'll bet you'll be able to make this part much easier with a more robust model than the approach I see you taking.
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