This gear was placed from toolbox and shaft was added later. I wanted to change the color of the entire body. But only shaft was changing the color not the gear. How to fix this problem? Part file is attached.
First you need to remove the Appearance from the Solid then you can add whatever you need
Right click the feature and edit appearances - then remove the appearance....
Then right click the part in the feature tree, not the features...
Select Appearance and add the color
As you probably know, applying the color to the Body should have worked since the two features are merged, but it didn't. Maybe because the gear is an imported body? I tried everything I could think of, and the only thing that worked was applying the color separately to each feature.
Applying brown color separately to each feature and removing that body color is making entire body is default color. Now I am able to change all body into brown in one shot. I do not how it works.
That is awesome - I'm saving that image to share - thanks Craig Schultz
No problem. I don't know if this is in the SW help guide, but there's a few different versions of this hierarchy pic. It's helpful when trying to explain to people why things aren't looking like they "should".
I agree and have saved it to pass around also.
Thanks Craig Schultz
Nice flow-chart Craig
I can't take credit. I give that to Google and/or whoever created it. I think Rob Rodríguez has a similar image floating around the interwebs.
What I can come to a conclusion from above picture is:
Assembly, component, part - these words are synonyms.
Face, feature, body is a portion of the above mentioned words. But again this seem contrary to what is in the SW. In SW if want to change the color of an entire part we can select “Body” tool form drop down menu.
There are often many ways to perform the same function in SolidWorks.
They are not synonyms.
Assembly - you'd be applying the color to all of the components of the assembly.
Component - you'd be applying the color to a part at the assembly level
Part - you'd be applying it in the part file
Face - You'd be applying it to the continuous face of the model
Feature - you'd be applying it to the feature faces (cut/extrude/sweep)
Body - you'd be applying it to a body. Which comes into play if you have a multi body part. Otherwise it acts just like applying it at the part level.
When you drag the appearance into an assembly. It will apply to all the parts. If you drag the appearance onto a part, it will give you all the other options.
Hi Craig Schultz ,
Nice overview in your picture.
I suppose the "Configuration specific color" for a Part, is at the bottom ???
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