Hi guys, I have created the attached part. I want to bend the solid object here over the curve, as seen from this view:
I have seen this thread: How to bend a solid, but along a curve? but this doesn't seem to be exactly what I want.... This is all in order to mimic this real world bend in the sides of my robot, as seen below.
I have tried various things with both Flex and Deform. The best I got was by doing multiple Flexes, but that was just eyeballing it over the curvature and was in no way truly accurate... I was hoping there was some way to just kind of define the curve and bend the whole object based on that... Any ideas???