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Help working with Curve Driven Pattern to make a human helix

Question asked by David Neff on Dec 3, 2016
Latest reply on Dec 4, 2016 by Paul Salvador

I am working on an art project, I want to show these following human figures a line up a helix tangent to curve. Currently I can only make them rise the curve pointed in the same direction (if that makes sense). I try using the tangent to curve option but nothing will register for the 'Face to Normal' reference

 

Trying still to be clearer, I want essentials a line of figures toe-to-heel that is then twisted into a helix. They are still in a single file line but now they are all twisted in different directions.

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