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How can i set my lights while there is no difference between textures eighter in the Solidworks' viewport or after final render?

Question asked by Mehdi Barikani on Dec 4, 2016

As u see in the picture,when i take a texture for my model for example in this case,the brick texture is more real than when i want to take a render(some kind of render) and the contrast and bright and etc are changed.How can i set all of settings not to change and exactly my render would be simillar to my texture.By the way i attached the original texture that rendered by Vray.Plz guide me how can i have a natural render in photo view 360 like this brick texture in Vray?

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