Is there an easy way to snap the floor to the geometry of the shape with a bit more intelligence than just moving the floor plane up and down? I have a cylindrical shape that is wider at one end that the other. If i press the "Snap to floor" button it moved the plane of the floor up or down to where it first touches the part but this leaves the smaller end hanging around in mid air. Is there a way to easily move the floor to a position where both ends will be in contact with the part so it looks like it is naturally laying there? I have added a picture for reference.